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competition ring click to hear : competition ring

Closed terrain marked with 12 to 15 obstacles that the horse and rider must clear in a set order while committing the fewest faults possible.
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See competition ring in : french | spanish
wall veterinarians combination post and plank obstacle steward jury course steward first aid team double oxer water jump

wall click to hear : wall

Obstacle composed of a set of usually wooden, stacking blocks; the top of the wall is rounded to prevent the horses from being hurt.

veterinarians click to hear : veterinarians

Doctors who treat animals; they examine the horses before the competition and may intervene in the event of injury.

combination click to hear : combination

Set of two or more obstacles that are grouped together and count as a single obstacle; each of its obstacles must be cleared separately.

post and plank click to hear : post and plank

Obstacle composed of wide movable boards (planks) that are laid one on top of another; planks are less stable than bars.

obstacle steward click to hear : obstacle steward

Person in charge of righting the upset obstacles.

jury click to hear : jury

Jump judges (usually four) who calculate the competitors’ penalties based on the course and the marking system chosen.

course steward click to hear : course steward

Official in charge of enforcing the rules and of the layout of the course; during the competition, the steward also controls who enters and exits the track.

first aid team click to hear : first aid team

Medical staff who are ready to act in the event of injury to a rider.

double click to hear : double

Obstacle composed of two single components that are very close together; the horse must clear it in a single jump.

oxer click to hear : oxer

Two-part obstacle composed of movable parallel bars; there are two designs, one of identical heights (square oxer) and one of different heights (jumping oxer).

water jump click to hear : water jump

Obstacle made up of a water-filled ditch with a hedge in front; the horse commits a fault if it touches the water or the lath marking the end of the river.