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Four-sided structure of tiles divided into four cardinal points; each player is a wind from one of those points.
breaking the wall
Opening in the wall that determines the place from which the tiles will be drawn.
Each player draws 36 tiles to build a wall that is 18 tiles long and two tiles high; the four walls are joined together to form a square.
Player who is the West wind.
Player who is the South wind.
Player who is the North wind.
Player who is the East wind and who starts the game; this player’s points are automatically doubled.