Virtual Human Body
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Virtual Human Body (iPad/iPhone/iPod/Android)
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sports and games
Material and apparatuses for carrying out exercises aimed at maintaining the physique and increasing muscular strength, flexibility and endurance.
See fitness equipment in :
Bicycle attached to a base for training in a room or apartment; it is used mainly to work the leg muscles and to develop endurance.
Electronic counter that indicates the pedaling speed and the number of pedal revolutions per minute.
Steel wheel that simulates the effect of real bicycle pedaling to provide steady and regular exercise.
Unit for slowing down or stopping the flywheel’s spinning.
Part on which the user pushes with the foot to make the flywheel spin.
Band attached to the pedal for keeping the foot in place.
Screw for adjusting the height of the seat.
Apparatus for timing an exercise; the user is alerted with a sound when time is up.
Device with two grips connected by a shaft; the user holds onto it while exercising.
Knob for adjusting the flywheel’s resistance.
Small triangular support for sitting.
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