Virtual Human Body
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sports and games
Sometimes covered, man-made track that is composed of earth or a mixture of sand and clay; it is strewn with obstacles and bumps to incite jumps.
See supercross circuit in :
Long ribbons on the sides of the track that delimit a safety zone for the racers and spectators.
Protective barriers placed at the curves to absorb impact in the event a racer skids out.
Series of several bumps that the racer clears in a single jump, as opposed to clearing each jump separately.
The starting line must be wide enough to accommodate the racers lined up abreast; each one needs a breadth of 1 m.
Rounded protrusion on the circuit that constitutes an obstacle for the racers.
Racers participating in a motorcycling event.
Humped structure that constitutes an obstacle for the racers.
Obstacle made up of three bumps in a row that the racer must clear in one jump; the motorcycle must land on the far incline of the third bump.
Elements, such as bumps, spines and bridges, that the racers must clear during an event.
High bump enabling the racers to perform spectacular jumps.
One of the officials along the track who warn the competitors of potential danger by means of yellow flags.
Transversal device that serves as the motorcycles’ starting point; it folds up or down so that the racers can push off.
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